The following article shows how videogames are being used as a negative connotation to human behavior. Jon Bardin, author of the LA Time’s articles, writes that there is evidence that connects violent videogames to reckless driving. According to this piece, young adults who play games such as Grand Theft Auto are more likely to attempt dangerous maneuvers behind the wheel. This article comes from psychological point of view which is good for my final project because I want to get opposing argument from different angles, so that both sides of the argument are presented in a fair matter. I feel as though videogames are being held liable for more than what they actually do. This article makes it seem like videogames are a sort of mind controlling device. If one drives recklessly in a game, then they will go out and drive recklessly behind the wheel in real life.
CBS news reports how videogames can be used as a learning tool, even the violent ones. The article includes a psychological aspect where it talks about how videogames can help to enhance functions of the brain. It goes on to talk about how videogames can even help to cure the eye disorder known as “lazy eye.” I can use information from articles such as this one to help construct some counterarguments to the opposing side of the issue I am addressing. This article advocates the idea that not everything about violent videogames is bad; in fact some aspects of violent videogames can be beneficial to users, which is what I want to my readers/listeners to understand.
The following text is about some possible causes of aggressive behavior aside from violent videogames. This article can give readers who are convinced that violent videogames play a role in aggressive behavior an opportunity to look at some other instances that correlate with aggressiveness. I can use this source to remind my readers that aggression is an emotion that comes from within an individual. Aggression can be imitated, but that is not always the case. If a child is demonstration aggressive behavior, then one should look deep to find the cause of the aggression and not assume that it is some external source that is to blame, but rather an internal problem the child is suffering from.
I can see that this issue is really divided among our society. There seems to be no middle ground for the issue of violent videogames.