Wednesday, October 31, 2012

For my final project I am trying to show that there is no association of video games and violent actions, all while inducing some positive aspects behind playing videogames. Some doctors such as Ran Wei, Ph.D., author of the following article, believe to have proof that playing violent videogames causes aggressive behavior and decrease in pro-social behavior. Behind pro-social behavior people learn to be helpful as well as show compassion and comfort to others. This article helps to show the psychological point of view for the opposing argument to my overall topic. Sources such as this one are good for me because they will aid me in showing the opposing side to my final project topic so that my presentation does not seem one-sided and unfair.   

People are so quick to believe what is said about the negative effects of violent videogames because some allegations enlist fear. To summarize the succeeding article, a 14 year old boy was found dead in his room hanging from a school tie; police say the child hung himself. What really got me thinking is what was said to be the cause of the child hanging himself. The 14 year old was an avid videogame player, especially of violent games such as “Call of Duty.” The rest of the article is a warning sign to parents not to let their children play violent videogames because they are allegedly what caused the young boy to hang himself. This article really helps to evoke the fact that when people are not sure of cause of their problems, they find something that they can hold responsible.

While two of the three articles show some negative associations that pertain to violent videogames, this one has more of a defending argument. Not only does the article defend violent videogames, it also shows how they can have a positive effect on individuals. Judy Siegel-Itzkovich, author of the article below, goes on to discuss how playing violent videogames can train the human brain to enhance vision. With evidence such as this, I can encourage my readers/listeners that violent videogames are not as bad as they are portrayed to be.


   I feel all of the following articles help to evoke the controversial issue of accusing violent videogames for various belligerent acts committed by members of our society.

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